项目作者: GCGikas

项目描述 :
This project is a landscape generator for creating procedural terrains in the Unity Engine. The landscape themselves are a collection of vertices with heights assigned using Perlin Noise. From there, mountains are shaped through the simulation of hydraulic erosion.
高级语言: C#
项目地址: git://github.com/GCGikas/Unity-Procedural-Landscapes.git
创建时间: 2019-07-23T19:09:54Z
项目社区:https://github.com/GCGikas/Unity-Procedural-Landscapes

开源协议:

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